About me

Principal Software Engineer at Microsoft

Making Rust a top-tier development platform for global-scale web services.

Expert in design and operation of cloud services scaling to tens of thousands of compute cores worldwide. Experienced running mission-critical services on a multi-cluster Kubernetes architecture while ensuring safe delivery processes, strict security and high availability.

Thoroughly familiar with modern media technologies:

  • Full-stack media streaming architecture for live and on-demand scenarios spanning in-flight entertainment, cloud to mobile and cloud to home
  • Content security and DRM on both the client and server side
  • Design and implementation of content processing workflows
  • Ultra low latency streaming at high scale

Solid understanding of computer networks, including multicast deployments and custom network protocol design.

  • 2021-2023 – a proprietary platform for high-scale delivery of ultra low latency media streams backing Teams town hall features
  • 2017-2020 – Axinom LiveTV, delivering live channels over satellite to airline passengers without the need to deploy an app on the end-user devices
  • 2012-2015 – Axinom Player SDK, a native multiplatform player for mobile devices, with built-in DRM support and hardware accelerated decoding
  • 2009-2015 – Axinom DRM, one of the first DRM services designed from ground up to target multiple DRM technologies, covering all the popular device platforms

Maintainer of the prometheus-net open source library for instrumenting .NET apps with metrics.

Former contributor to DASH-IF, an industry association that defines interoperability guidelines and specifications for modern media streaming technologies.

Microsoft

2020-now

Axinom

2008-2020

Fujitsu Services

2006-2008

sander@saares.eu